COMBAT STANDARDS
All physical conflict must be resolved through the official combat table. No direct attacks, physical violence, or unauthorized use of weapons are permitted within the Second Life Grid.
THE AETHELGARD CODE
A comprehensive guide to immersive roleplay, combat mechanics, and community standards within the Second Life Grid.
ROLEPLAY ETIQUETTE: Respect the established lore and character arcs. Avoid excessive character death loops and ensure all interactions are in character.
COMMUNITY STANDARDS: Maintain a professional and immersive environment. No harassment, hate speech, or disruptive behavior is tolerated.
GRID CONDUCT: Adhere to Second Life's Terms of Service. Do not exploit the grid for personal gain or unauthorized access to private areas.
COMBAT STANDARDS: All combat must be resolved through the official combat table. No physical attacks or direct violence is permitted.
LORE INTEGRITY: The history of Aethelgard is sacred. Do not introduce new lore elements or contradict established canon without official approval.
ECONOMIC SYSTEMS: The in-world economy is managed by the guild. Do not manipulate prices or trade goods outside of established guild channels.
RACE AND CULTURE: All races are represented with dignity. Avoid stereotypes and ensure cultural sensitivity in all interactions.
REPORTING MECHANISMS: Any violations of the code must be reported to the guild leadership immediately. Anonymous reports are accepted.
DISCIPLINARY ACTIONS: Violations will result in warnings, temporary bans, or permanent expulsion based on severity and history of offenses.
Economic Systems
Earning
Sim currency is earned through labor, trade, and the acquisition of rare materials. Players can craft goods, manage estates, or engage in complex negotiations to accumulate wealth within the Aethelgard Chronicles.
Spending
Resources can be used to purchase land, hire laborers, or acquire unique artifacts. The economy is designed to reward strategic planning and long-term investment, ensuring a balanced and immersive experience.